Files
clang-p2996/llvm/lib/DebugInfo/PDB/Native/SymbolCache.cpp
Zachary Turner da4b63ab9a [PDB] Support pointer types in the native reader.
In order to start testing this, I've added a new mode to
llvm-pdbutil which is only really useful for writing tests.
It just dumps the value of raw fields in record format.
This isn't really ideal and it won't allow us to test some
important cases, but it's better than nothing for now.

llvm-svn: 341729
2018-09-07 23:21:33 +00:00

157 lines
5.3 KiB
C++

#include "llvm/DebugInfo/PDB/Native/SymbolCache.h"
#include "llvm/DebugInfo/PDB/Native/DbiStream.h"
#include "llvm/DebugInfo/PDB/Native/NativeCompilandSymbol.h"
#include "llvm/DebugInfo/PDB/Native/NativeEnumTypes.h"
#include "llvm/DebugInfo/PDB/Native/NativeRawSymbol.h"
#include "llvm/DebugInfo/PDB/Native/NativeSession.h"
#include "llvm/DebugInfo/PDB/Native/NativeTypeBuiltin.h"
#include "llvm/DebugInfo/PDB/Native/NativeTypeEnum.h"
#include "llvm/DebugInfo/PDB/Native/NativeTypePointer.h"
#include "llvm/DebugInfo/PDB/Native/PDBFile.h"
#include "llvm/DebugInfo/PDB/Native/TpiStream.h"
#include "llvm/DebugInfo/PDB/PDBSymbol.h"
#include "llvm/DebugInfo/PDB/PDBSymbolCompiland.h"
#include "llvm/DebugInfo/PDB/PDBSymbolTypeEnum.h"
using namespace llvm;
using namespace llvm::pdb;
// Maps codeview::SimpleTypeKind of a built-in type to the parameters necessary
// to instantiate a NativeBuiltinSymbol for that type.
static const struct BuiltinTypeEntry {
codeview::SimpleTypeKind Kind;
PDB_BuiltinType Type;
uint32_t Size;
} BuiltinTypes[] = {
{codeview::SimpleTypeKind::Int32, PDB_BuiltinType::Int, 4},
{codeview::SimpleTypeKind::UInt32, PDB_BuiltinType::UInt, 4},
{codeview::SimpleTypeKind::UInt32Long, PDB_BuiltinType::UInt, 4},
{codeview::SimpleTypeKind::UInt64Quad, PDB_BuiltinType::UInt, 8},
{codeview::SimpleTypeKind::NarrowCharacter, PDB_BuiltinType::Char, 1},
{codeview::SimpleTypeKind::SignedCharacter, PDB_BuiltinType::Char, 1},
{codeview::SimpleTypeKind::UnsignedCharacter, PDB_BuiltinType::UInt, 1},
{codeview::SimpleTypeKind::UInt16Short, PDB_BuiltinType::UInt, 2},
{codeview::SimpleTypeKind::Boolean8, PDB_BuiltinType::Bool, 1}
// This table can be grown as necessary, but these are the only types we've
// needed so far.
};
SymbolCache::SymbolCache(NativeSession &Session, DbiStream *Dbi)
: Session(Session), Dbi(Dbi) {
// Id 0 is reserved for the invalid symbol.
Cache.push_back(nullptr);
if (Dbi)
Compilands.resize(Dbi->modules().getModuleCount());
}
std::unique_ptr<PDBSymbolTypeEnum>
SymbolCache::createEnumSymbol(codeview::TypeIndex Index) {
const auto Id = findSymbolByTypeIndex(Index);
return PDBSymbol::createAs<PDBSymbolTypeEnum>(Session, *Cache[Id]);
}
std::unique_ptr<IPDBEnumSymbols>
SymbolCache::createTypeEnumerator(codeview::TypeLeafKind Kind) {
auto Tpi = Session.getPDBFile().getPDBTpiStream();
if (!Tpi) {
consumeError(Tpi.takeError());
return nullptr;
}
auto &Types = Tpi->typeCollection();
return std::unique_ptr<IPDBEnumSymbols>(
new NativeEnumTypes(Session, Types, Kind));
}
SymIndexId SymbolCache::findSymbolByTypeIndex(codeview::TypeIndex Index) {
// First see if it's already in our cache.
const auto Entry = TypeIndexToSymbolId.find(Index);
if (Entry != TypeIndexToSymbolId.end())
return Entry->second;
// Symbols for built-in types are created on the fly.
if (Index.isSimple()) {
// FIXME: We will eventually need to handle pointers to other simple types,
// which are still simple types in the world of CodeView TypeIndexes.
if (Index.getSimpleMode() != codeview::SimpleTypeMode::Direct)
return 0;
const auto Kind = Index.getSimpleKind();
const auto It =
std::find_if(std::begin(BuiltinTypes), std::end(BuiltinTypes),
[Kind](const BuiltinTypeEntry &Builtin) {
return Builtin.Kind == Kind;
});
if (It == std::end(BuiltinTypes))
return 0;
SymIndexId Id = Cache.size();
Cache.emplace_back(
llvm::make_unique<NativeTypeBuiltin>(Session, Id, It->Type, It->Size));
TypeIndexToSymbolId[Index] = Id;
return Id;
}
// We need to instantiate and cache the desired type symbol.
auto Tpi = Session.getPDBFile().getPDBTpiStream();
if (!Tpi) {
consumeError(Tpi.takeError());
return 0;
}
codeview::LazyRandomTypeCollection &Types = Tpi->typeCollection();
const codeview::CVType &CVT = Types.getType(Index);
// TODO(amccarth): Make this handle all types, not just LF_ENUMs.
SymIndexId Id = 0;
switch (CVT.kind()) {
case codeview::LF_ENUM:
Id = createSymbol<NativeTypeEnum>(CVT);
break;
case codeview::LF_POINTER:
Id = createSymbol<NativeTypePointer>(CVT);
break;
default:
Id = createSymbolPlaceholder();
break;
}
TypeIndexToSymbolId[Index] = Id;
return Id;
}
std::unique_ptr<PDBSymbol>
SymbolCache::getSymbolById(SymIndexId SymbolId) const {
// Id 0 is reserved.
if (SymbolId == 0)
return nullptr;
// If the caller has a SymbolId, it'd better be in our SymbolCache.
return SymbolId < Cache.size() ? PDBSymbol::create(Session, *Cache[SymbolId])
: nullptr;
}
NativeRawSymbol &SymbolCache::getNativeSymbolById(SymIndexId SymbolId) const {
return *Cache[SymbolId];
}
uint32_t SymbolCache::getNumCompilands() const {
if (!Dbi)
return 0;
return Dbi->modules().getModuleCount();
}
std::unique_ptr<PDBSymbolCompiland>
SymbolCache::getOrCreateCompiland(uint32_t Index) {
if (!Dbi)
return nullptr;
if (Index >= Compilands.size())
return nullptr;
if (Compilands[Index] == 0) {
const DbiModuleList &Modules = Dbi->modules();
Compilands[Index] =
createSymbol<NativeCompilandSymbol>(Modules.getModuleDescriptor(Index));
}
return Session.getConcreteSymbolById<PDBSymbolCompiland>(Compilands[Index]);
}