Files
clang-p2996/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServer.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

141 lines
4.6 KiB
C++

//===-- GDBRemoteCommunicationServer.cpp ------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <errno.h>
#include "lldb/Host/Config.h"
#include "GDBRemoteCommunicationServer.h"
#include <cstring>
#include "ProcessGDBRemoteLog.h"
#include "lldb/Utility/StreamString.h"
#include "lldb/Utility/StringExtractorGDBRemote.h"
using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::process_gdb_remote;
GDBRemoteCommunicationServer::GDBRemoteCommunicationServer(
const char *comm_name, const char *listener_name)
: GDBRemoteCommunication(comm_name, listener_name), m_exit_now(false) {
RegisterPacketHandler(
StringExtractorGDBRemote::eServerPacketType_QEnableErrorStrings,
[this](StringExtractorGDBRemote packet, Status &error, bool &interrupt,
bool &quit) { return this->Handle_QErrorStringEnable(packet); });
}
GDBRemoteCommunicationServer::~GDBRemoteCommunicationServer() {}
void GDBRemoteCommunicationServer::RegisterPacketHandler(
StringExtractorGDBRemote::ServerPacketType packet_type,
PacketHandler handler) {
m_packet_handlers[packet_type] = std::move(handler);
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::GetPacketAndSendResponse(
Timeout<std::micro> timeout, Status &error, bool &interrupt, bool &quit) {
StringExtractorGDBRemote packet;
PacketResult packet_result = WaitForPacketNoLock(packet, timeout, false);
if (packet_result == PacketResult::Success) {
const StringExtractorGDBRemote::ServerPacketType packet_type =
packet.GetServerPacketType();
switch (packet_type) {
case StringExtractorGDBRemote::eServerPacketType_nack:
case StringExtractorGDBRemote::eServerPacketType_ack:
break;
case StringExtractorGDBRemote::eServerPacketType_invalid:
error.SetErrorString("invalid packet");
quit = true;
break;
case StringExtractorGDBRemote::eServerPacketType_unimplemented:
packet_result = SendUnimplementedResponse(packet.GetStringRef().c_str());
break;
default:
auto handler_it = m_packet_handlers.find(packet_type);
if (handler_it == m_packet_handlers.end())
packet_result =
SendUnimplementedResponse(packet.GetStringRef().c_str());
else
packet_result = handler_it->second(packet, error, interrupt, quit);
break;
}
} else {
if (!IsConnected()) {
error.SetErrorString("lost connection");
quit = true;
} else {
error.SetErrorString("timeout");
}
}
// Check if anything occurred that would force us to want to exit.
if (m_exit_now)
quit = true;
return packet_result;
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::SendUnimplementedResponse(const char *) {
// TODO: Log the packet we aren't handling...
return SendPacketNoLock("");
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::SendErrorResponse(uint8_t err) {
char packet[16];
int packet_len = ::snprintf(packet, sizeof(packet), "E%2.2x", err);
assert(packet_len < (int)sizeof(packet));
return SendPacketNoLock(llvm::StringRef(packet, packet_len));
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::SendErrorResponse(const Status &error) {
if (m_send_error_strings) {
lldb_private::StreamString packet;
packet.Printf("E%2.2x;", static_cast<uint8_t>(error.GetError()));
packet.PutCStringAsRawHex8(error.AsCString());
return SendPacketNoLock(packet.GetString());
} else
return SendErrorResponse(error.GetError());
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::Handle_QErrorStringEnable(
StringExtractorGDBRemote &packet) {
m_send_error_strings = true;
return SendOKResponse();
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::SendIllFormedResponse(
const StringExtractorGDBRemote &failed_packet, const char *message) {
Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
if (log)
log->Printf("GDBRemoteCommunicationServer::%s: ILLFORMED: '%s' (%s)",
__FUNCTION__, failed_packet.GetStringRef().c_str(),
message ? message : "");
return SendErrorResponse(0x03);
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunicationServer::SendOKResponse() {
return SendPacketNoLock("OK");
}
bool GDBRemoteCommunicationServer::HandshakeWithClient() {
return GetAck() == PacketResult::Success;
}