Files
clang-p2996/llvm/test/CodeGen/DirectX/Metadata/uav_metadata.ll
Helena Kotas 8d7cb5d05b [HLSL][NFC] Update resource metadata tests to not use obsolete annotations (#130222)
Update resource metadata tests to generate metadata based on
`llvm.dx.resource.handlefrombinding` data collected in
`DXILResourceBindingAnalysis`.

- `UAVMetadata.ll` is updated, renamed to `uav_metadata.ll`, and placed
under `Metadata` directory in `llvm/test/CodeGen/DirectX`
- `srv_metadata.ll` is a new test for SRV resource metadata
- `cbuf.ll` and `legacy_cb_layout_{0|1}.ll` tests were merged into
`cbuffer_metadata.ll`
- `legacy_cb_layout_{2|3}.ll` tests we moved to `cbuffer.hlsl` in Clang
CodeGen because there were more of a layout than metadata tests

Related to [#114126](https://github.com/llvm/llvm-project/issues/114126)
2025-03-11 22:22:25 -07:00

137 lines
8.5 KiB
LLVM

; RUN: opt -S -dxil-translate-metadata < %s | FileCheck %s
; RUN: opt -S --passes="dxil-pretty-printer" < %s 2>&1 | FileCheck %s --check-prefix=PRINT
; RUN: llc %s --filetype=asm -o - < %s 2>&1 | FileCheck %s --check-prefixes=CHECK,PRINT
target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64"
target triple = "dxil-pc-shadermodel6.6-compute"
%"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x half>, 1, 0, 0) }
%"class.hlsl::RWBuffer.1" = type { target("dx.TypedBuffer", <2 x float>, 1, 0, 0) }
%"class.hlsl::RWBuffer.2" = type { target("dx.TypedBuffer", double, 1, 0, 0) }
%"class.hlsl::RWBuffer.3" = type { target("dx.TypedBuffer", i32, 1, 0, 1) }
%"class.hlsl::RWByteAddressBuffer" = type { target("dx.RawBuffer", i8, 1, 0) }
%"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", i16, 1, 0) }
%"class.hlsl::RasterizerOrderedBuffer" = type { target("dx.TypedBuffer", <4 x i32>, 1, 1, 1) }
%"class.hlsl::RasterizerOrderedStructuredBuffer" = type { target("dx.RawBuffer", <4 x i32>, 1, 1) }
%"class.hlsl::RasterizerOrderedByteAddressBuffer" = type { target("dx.RawBuffer", i8, 1, 1) }
%"class.hlsl::RWBuffer.4" = type { target("dx.TypedBuffer", i64, 1, 0, 0) }
@Zero = internal global %"class.hlsl::RWBuffer" poison, align 4
@One = internal global %"class.hlsl::RWBuffer.1" poison, align 4
@Two = internal global %"class.hlsl::RWBuffer.2" poison, align 4
@Three = internal global %"class.hlsl::RWBuffer.3" poison, align 4
@Four = internal global %"class.hlsl::RWByteAddressBuffer" poison, align 4
@Five = internal global %"class.hlsl::RWStructuredBuffer" poison, align 4
@Six = internal global %"class.hlsl::RasterizerOrderedBuffer" poison, align 4
@Seven = internal global %"class.hlsl::RasterizerOrderedStructuredBuffer" poison, align 4
@Eight = internal global %"class.hlsl::RasterizerOrderedByteAddressBuffer" poison, align 4
@Nine = internal global %"class.hlsl::RWBuffer.4" poison, align 4
; PRINT:; Resource Bindings:
; PRINT-NEXT:;
; PRINT-NEXT:; Name Type Format Dim ID HLSL Bind Count
; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- ------
; PRINT-NEXT:; UAV f16 buf U0 u0 1
; PRINT-NEXT:; UAV f32 buf U1 u1 1
; PRINT-NEXT:; UAV f64 buf U2 u2 1
; PRINT-NEXT:; UAV i32 buf U3 u3 1
; PRINT-NEXT:; UAV byte r/w U4 u5 1
; PRINT-NEXT:; UAV struct r/w U5 u6 1
; PRINT-NEXT:; UAV i32 buf U6 u7 1
; PRINT-NEXT:; UAV struct r/w U7 u8 1
; PRINT-NEXT:; UAV byte r/w U8 u9 1
; PRINT-NEXT:; UAV u64 buf U9 u10,space2 1
; PRINT-NEXT:; UAV f32 buf U10 u4,space3 100
define void @test() #0 {
; RWBuffer<half4> Zero : register(u0)
%Zero_h = call target("dx.TypedBuffer", <4 x half>, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", <4 x half>, 1, 0, 0) %Zero_h, ptr @Zero, align 4
; RWBuffer<float4> One : register(u1)
%One_h = call target("dx.TypedBuffer", <2 x float>, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", <2 x float>, 1, 0, 0) %One_h, ptr @One, align 4
; RWBuffer<double> Two : register(u2);
%Two_h = call target("dx.TypedBuffer", double, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", double, 1, 0, 0) %Two_h, ptr @Two, align 4
; RWBuffer<int4> Three : register(u3);
%Three_h = call target("dx.TypedBuffer", <4 x i32>, 1, 0, 1)
@llvm.dx.resource.handlefrombinding(i32 0, i32 3, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", <4 x i32>, 1, 0, 1) %Three_h, ptr @Three, align 4
; ByteAddressBuffer Four : register(u5)
%Four_h = call target("dx.RawBuffer", i8, 1, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, i1 false)
store target("dx.RawBuffer", i8, 1, 0) %Four_h, ptr @Four, align 4
; RWStructuredBuffer<int16_t> Five : register(u6);
%Five_h = call target("dx.RawBuffer", i16, 1, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 6, i32 1, i32 0, i1 false)
store target("dx.RawBuffer", i16, 1, 0) %Five_h, ptr @Five, align 4
; RasterizerOrderedBuffer<int4> Six : register(u7);
%Six_h = call target("dx.TypedBuffer", <4 x i32>, 1, 1, 1)
@llvm.dx.resource.handlefrombinding(i32 0, i32 7, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", <4 x i32>, 1, 1, 1) %Six_h, ptr @Six, align 4
; RasterizerOrderedStructuredBuffer<uint4> Seven : register(u3, space10);
%Seven_h = call target("dx.RawBuffer", <4 x i32>, 1, 1)
@llvm.dx.resource.handlefrombinding(i32 0, i32 8, i32 1, i32 0, i1 false)
store target("dx.RawBuffer", <4 x i32>, 1, 1) %Seven_h, ptr @Seven, align 4
; RasterizerOrderedByteAddressBuffer Eight : register(u9);
%Eight_h = call target("dx.RawBuffer", i8, 1, 1)
@llvm.dx.resource.handlefrombinding(i32 0, i32 9, i32 1, i32 0, i1 false)
store target("dx.RawBuffer", i8, 1, 1) %Eight_h, ptr @Eight, align 4
; RWBuffer<double> Nine : register(u2);
%Nine_h = call target("dx.TypedBuffer", i64, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 2, i32 10, i32 1, i32 0, i1 false)
store target("dx.TypedBuffer", i64, 1, 0, 0) %Nine_h, ptr @Nine, align 4
; RWBuffer<float4> Array[100] : register(u4, space3);
; RWBuffer<float4> B1 = Array[30];
; RWBuffer<float4> B1 = Array[42];
; resource array accesses should produce one metadata entry
%Array_30_h = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 3, i32 4, i32 100, i32 30, i1 false)
%Array_42_h = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 3, i32 4, i32 100, i32 42, i1 false)
ret void
}
attributes #0 = { noinline nounwind "hlsl.shader"="compute" }
; CHECK: !dx.resources = !{[[ResList:[!][0-9]+]]}
; CHECK: [[ResList]] = !{null, [[UAVList:[!][0-9]+]], null, null}
; CHECK: [[UAVList]] = !{![[Zero:[0-9]+]], ![[One:[0-9]+]], ![[Two:[0-9]+]],
; CHECK-SAME: ![[Three:[0-9]+]], ![[Four:[0-9]+]], ![[Five:[0-9]+]],
; CHECK-SAME: ![[Six:[0-9]+]], ![[Seven:[0-9]+]], ![[Eight:[0-9]+]],
; CHECK-SAME: ![[Nine:[0-9]+]], ![[Array:[0-9]+]]}
; CHECK: ![[Zero]] = !{i32 0, ptr @0, !"", i32 0, i32 0, i32 1, i32 10, i1 false, i1 false, i1 false, ![[Half:[0-9]+]]}
; CHECK: ![[Half]] = !{i32 0, i32 8}
; CHECK: ![[One]] = !{i32 1, ptr @1, !"", i32 0, i32 1, i32 1, i32 10, i1 false, i1 false, i1 false, ![[Float:[0-9]+]]}
; CHECK: ![[Float]] = !{i32 0, i32 9}
; CHECK: ![[Two]] = !{i32 2, ptr @2, !"", i32 0, i32 2, i32 1, i32 10, i1 false, i1 false, i1 false, ![[Double:[0-9]+]]}
; CHECK: ![[Double]] = !{i32 0, i32 10}
; CHECK: ![[Three]] = !{i32 3, ptr @3, !"", i32 0, i32 3, i32 1, i32 10, i1 false, i1 false, i1 false, ![[I32:[0-9]+]]}
; CHECK: ![[I32]] = !{i32 0, i32 4}
; CHECK: ![[Four]] = !{i32 4, ptr @4, !"", i32 0, i32 5, i32 1, i32 11, i1 false, i1 false, i1 false, null}
; CHECK: ![[Five]] = !{i32 5, ptr @5, !"", i32 0, i32 6, i32 1, i32 12, i1 false, i1 false, i1 false, ![[FiveStride:[0-9]+]]}
; CHECK: ![[FiveStride]] = !{i32 1, i32 2}
; CHECK: ![[Six]] = !{i32 6, ptr @6, !"", i32 0, i32 7, i32 1, i32 10, i1 false, i1 false, i1 true, ![[I32]]}
; CHECK: ![[Seven]] = !{i32 7, ptr @7, !"", i32 0, i32 8, i32 1, i32 12, i1 false, i1 false, i1 true, ![[SevenStride:[0-9]+]]}
; CHECK: ![[SevenStride]] = !{i32 1, i32 16}
; CHECK: ![[Eight]] = !{i32 8, ptr @8, !"", i32 0, i32 9, i32 1, i32 11, i1 false, i1 false, i1 true, null}
; CHECK: ![[Nine]] = !{i32 9, ptr @9, !"", i32 2, i32 10, i32 1, i32 10, i1 false, i1 false, i1 false, ![[U64:[0-9]+]]}
; CHECK: ![[U64]] = !{i32 0, i32 7}
; CHECK: ![[Array]] = !{i32 10, ptr @10, !"", i32 3, i32 4, i32 100, i32 10, i1 false, i1 false, i1 false, ![[Float]]}