Scott Linder e8362234f6 [Object][AMDGPU] Support REL relocations (#143966)
Shaders compiled with DXC/LLPC generate these relocations, and even if
that changes in the future we want to handle existing binaries. The
friction to support this and the maintenance cost long term both seem
incredibly low, considering other targets like ARM support both REL/RELA
static relocations behind the same interface.
2025-06-16 15:03:02 -04:00
2025-01-28 19:48:43 -08:00
2025-04-14 16:54:14 +08:00

The LLVM Compiler Infrastructure

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Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

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