Files
clang-p2996/mlir/lib/Dialect/GPU/Transforms/GlobalIdRewriter.cpp
Fabian Mora dd16cd731d [mlir][gpu] Add a pattern for transforming gpu.global_id to thread + blockId * blockDim
This patch implements a rewrite pattern for transforming gpu.global_id x
to gpu.thread_id + gpu.block_id * gpu.block_dim.

Reviewed By: makslevental

Differential Revision: https://reviews.llvm.org/D148978
2023-05-25 20:24:38 +00:00

46 lines
1.7 KiB
C++

//===- GlobalIdRewriter.cpp - Implementation of GlobalId rewriting -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements in-dialect rewriting of the global_id op for archs
// where global_id.x = threadId.x + blockId.x * blockDim.x
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/Index/IR/IndexOps.h"
#include "mlir/IR/Builders.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
struct GpuGlobalIdRewriter : public OpRewritePattern<gpu::GlobalIdOp> {
using OpRewritePattern<gpu::GlobalIdOp>::OpRewritePattern;
LogicalResult matchAndRewrite(gpu::GlobalIdOp op,
PatternRewriter &rewriter) const override {
auto loc = op.getLoc();
auto dim = op.getDimension();
auto blockId = rewriter.create<gpu::BlockIdOp>(loc, dim);
auto blockDim = rewriter.create<gpu::BlockDimOp>(loc, dim);
// Compute blockId.x * blockDim.x
auto tmp = rewriter.create<index::MulOp>(op.getLoc(), blockId, blockDim);
auto threadId = rewriter.create<gpu::ThreadIdOp>(loc, dim);
// Compute threadId.x + blockId.x * blockDim.x
rewriter.replaceOpWithNewOp<index::AddOp>(op, threadId, tmp);
return success();
}
};
} // namespace
void mlir::populateGpuGlobalIdPatterns(RewritePatternSet &patterns) {
patterns.add<GpuGlobalIdRewriter>(patterns.getContext());
}