When the callee requires a dynamic stack realignment, it is not possible to correcty access the incoming stack arguments using the stack pointer. We reserve a base pointer in such cases to access the function arguments inside the callee. The base pointer will hold the incoming stack pointer value before any kind of delta added to it. Reviewed By: arsenm, scott.linder Differential Revision: https://reviews.llvm.org/D78811
262 lines
10 KiB
LLVM
262 lines
10 KiB
LLVM
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=fiji -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s
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; Check that we properly realign the stack. While 4-byte access is all
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; that is ever needed, some transformations rely on the known bits from the alignment of the pointer (e.g.
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; 128 byte object
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; 4 byte emergency stack slot
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; = 144 bytes with padding between them
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; GCN-LABEL: {{^}}needs_align16_default_stack_align:
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; GCN-DAG: v_lshlrev_b32_e32 [[SCALED_IDX:v[0-9]+]], 4, v0
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; GCN-DAG: v_lshrrev_b32_e64 [[FRAMEDIFF:v[0-9]+]], 6, s32
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; GCN: v_add_u32_e32 [[FI:v[0-9]+]], vcc, [[FRAMEDIFF]], [[SCALED_IDX]]
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; GCN-NOT: s32
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN-NOT: s32
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; GCN: ; ScratchSize: 144
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define void @needs_align16_default_stack_align(i32 %idx) #0 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 16
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ret void
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}
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; GCN-LABEL: {{^}}needs_align16_stack_align4:
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; GCN: s_add_u32 [[SCRATCH_REG:s[0-9]+]], s32, 0x3c0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffffc00
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: s_add_u32 s32, s32, 0x2800{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_sub_u32 s32, s32, 0x2800
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; GCN: ; ScratchSize: 160
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define void @needs_align16_stack_align4(i32 %idx) #2 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 16
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ret void
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}
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; GCN-LABEL: {{^}}needs_align32:
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; GCN: s_add_u32 [[SCRATCH_REG:s[0-9]+]], s32, 0x7c0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffff800
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: s_add_u32 s32, s32, 0x3000{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_sub_u32 s32, s32, 0x3000
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; GCN: ; ScratchSize: 192
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define void @needs_align32(i32 %idx) #0 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 32, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 32
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ret void
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}
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; GCN-LABEL: {{^}}force_realign4:
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; GCN: s_add_u32 [[SCRATCH_REG:s[0-9]+]], s32, 0xc0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xffffff00
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; GCN: s_add_u32 s32, s32, 0xd00{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_sub_u32 s32, s32, 0xd00
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; GCN: ; ScratchSize: 52
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define void @force_realign4(i32 %idx) #1 {
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%alloca.align16 = alloca [8 x i32], align 4, addrspace(5)
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%gep0 = getelementptr inbounds [8 x i32], [8 x i32] addrspace(5)* %alloca.align16, i32 0, i32 %idx
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store volatile i32 3, i32 addrspace(5)* %gep0, align 4
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ret void
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}
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; GCN-LABEL: {{^}}kernel_call_align16_from_8:
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; GCN: s_movk_i32 s32, 0x400{{$}}
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; GCN-NOT: s32
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align16_from_8() #0 {
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%alloca = alloca i32, align 4, addrspace(5)
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store volatile i32 2, i32 addrspace(5)* %alloca
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call void @needs_align16_default_stack_align(i32 1)
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ret void
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}
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; The call sequence should keep the stack on call aligned to 4
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; GCN-LABEL: {{^}}kernel_call_align16_from_5:
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; GCN: s_movk_i32 s32, 0x400
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align16_from_5() {
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%alloca0 = alloca i8, align 1, addrspace(5)
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store volatile i8 2, i8 addrspace(5)* %alloca0
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call void @needs_align16_default_stack_align(i32 1)
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ret void
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}
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; GCN-LABEL: {{^}}kernel_call_align4_from_5:
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; GCN: s_movk_i32 s32, 0x400
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align4_from_5() {
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%alloca0 = alloca i8, align 1, addrspace(5)
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store volatile i8 2, i8 addrspace(5)* %alloca0
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call void @needs_align16_stack_align4(i32 1)
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ret void
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}
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; GCN-LABEL: {{^}}default_realign_align128:
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; GCN: s_add_u32 [[TMP:s[0-9]+]], s32, 0x1fc0
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; GCN-NEXT: s_mov_b32 [[FP_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_and_b32 s33, [[TMP]], 0xffffe000
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; GCN-NEXT: s_add_u32 s32, s32, 0x4000
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; GCN-NOT: s33
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; GCN: buffer_store_dword v0, off, s[0:3], s33{{$}}
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; GCN: s_sub_u32 s32, s32, 0x4000
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; GCN: s_mov_b32 s33, [[FP_COPY]]
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define void @default_realign_align128(i32 %idx) #0 {
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%alloca.align = alloca i32, align 128, addrspace(5)
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store volatile i32 9, i32 addrspace(5)* %alloca.align, align 128
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ret void
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}
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; GCN-LABEL: {{^}}disable_realign_align128:
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; GCN-NOT: s32
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; GCN: buffer_store_dword v0, off, s[0:3], s32{{$}}
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; GCN-NOT: s32
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define void @disable_realign_align128(i32 %idx) #3 {
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%alloca.align = alloca i32, align 128, addrspace(5)
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store volatile i32 9, i32 addrspace(5)* %alloca.align, align 128
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ret void
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}
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declare void @extern_func(<32 x i32>, i32) #0
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define void @func_call_align1024_bp_gets_vgpr_spill(<32 x i32> %a, i32 %b) #0 {
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; The test forces the stack to be realigned to a new boundary
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; since there is a local object with an alignment of 1024.
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; Should use BP to access the incoming stack arguments.
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; The BP value is saved/restored with a VGPR spill.
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; GCN-LABEL: func_call_align1024_bp_gets_vgpr_spill:
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; GCN: buffer_store_dword [[VGPR_REG:v[0-9]+]], off, s[0:3], s32 offset:1028 ; 4-byte Folded Spill
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; GCN-NEXT: s_mov_b64 exec, s[4:5]
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; GCN-NEXT: v_writelane_b32 [[VGPR_REG]], s33, 2
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; GCN-NEXT: v_writelane_b32 [[VGPR_REG]], s34, 3
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; GCN: s_add_u32 [[SCRATCH_REG:s[0-9]+]], s32, 0xffc0
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xffff0000
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; GCN: s_mov_b32 s34, s32
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; GCN-NEXT: v_mov_b32_e32 v32, 0
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; GCN: buffer_store_dword v32, off, s[0:3], s33 offset:1024
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; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34
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; GCN-NEXT: s_add_u32 s32, s32, 0x30000
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s32
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; GCN-NEXT: s_swappc_b64 s[30:31], s[4:5]
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; GCN: v_readlane_b32 s33, [[VGPR_REG]], 2
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; GCN-NEXT: s_sub_u32 s32, s32, 0x30000
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; GCN-NEXT: v_readlane_b32 s34, [[VGPR_REG]], 3
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; GCN-NEXT: s_or_saveexec_b64 s[6:7], -1
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; GCN-NEXT: buffer_load_dword [[VGPR_REG]], off, s[0:3], s32 offset:1028 ; 4-byte Folded Reload
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; GCN-NEXT: s_mov_b64 exec, s[6:7]
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%temp = alloca i32, align 1024, addrspace(5)
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store volatile i32 0, i32 addrspace(5)* %temp, align 1024
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call void @extern_func(<32 x i32> %a, i32 %b)
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ret void
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}
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%struct.Data = type { [9 x i32] }
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define i32 @needs_align1024_stack_args_used_inside_loop(%struct.Data addrspace(5)* nocapture readonly byval(%struct.Data) align 8 %arg) local_unnamed_addr #4 {
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; The local object allocation needed an alignment of 1024.
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; Since the function argument is accessed in a loop with an
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; index variable, the base pointer first get loaded into a VGPR
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; and that value should be further referenced to load the incoming values.
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; The BP value will get saved/restored in an SGPR at the prolgoue/epilogue.
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; GCN-LABEL: needs_align1024_stack_args_used_inside_loop:
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; GCN: s_mov_b32 [[BP_COPY:s[0-9]+]], s34
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; GCN-NEXT: s_mov_b32 s34, s32
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; GCN-NEXT: s_add_u32 [[SCRATCH_REG:s[0-9]+]], s32, 0xffc0
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; GCN-NEXT: s_mov_b32 [[FP_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_and_b32 s33, [[SCRATCH_REG]], 0xffff0000
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; GCN-NEXT: v_mov_b32_e32 v{{[0-9]+}}, 0
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; GCN-NEXT: v_lshrrev_b32_e64 [[VGPR_REG:v[0-9]+]], 6, s34
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; GCN: s_add_u32 s32, s32, 0x30000
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:1024
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; GCN: buffer_load_dword v{{[0-9]+}}, [[VGPR_REG]], s[0:3], 0 offen
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; GCN: v_add_u32_e32 [[VGPR_REG]], vcc, 4, [[VGPR_REG]]
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; GCN: s_sub_u32 s32, s32, 0x30000
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; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]]
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; GCN-NEXT: s_mov_b32 s34, [[BP_COPY]]
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; GCN-NEXT: s_setpc_b64 s[30:31]
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begin:
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%local_var = alloca i32, align 1024, addrspace(5)
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store volatile i32 0, i32 addrspace(5)* %local_var, align 1024
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br label %loop_body
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loop_end: ; preds = %loop_body
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%idx_next = add nuw nsw i32 %lp_idx, 1
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%lp_exit_cond = icmp eq i32 %idx_next, 9
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br i1 %lp_exit_cond, label %exit, label %loop_body
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loop_body: ; preds = %loop_end, %begin
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%lp_idx = phi i32 [ 0, %begin ], [ %idx_next, %loop_end ]
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%ptr = getelementptr inbounds %struct.Data, %struct.Data addrspace(5)* %arg, i32 0, i32 0, i32 %lp_idx
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%val = load i32, i32 addrspace(5)* %ptr, align 8
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%lp_cond = icmp eq i32 %val, %lp_idx
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br i1 %lp_cond, label %loop_end, label %exit
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exit: ; preds = %loop_end, %loop_body
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%out = phi i32 [ 0, %loop_body ], [ 1, %loop_end ]
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ret i32 %out
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}
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define void @no_free_scratch_sgpr_for_bp_copy(<32 x i32> %a, i32 %b) #0 {
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; GCN-LABEL: no_free_scratch_sgpr_for_bp_copy:
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; GCN: ; %bb.0:
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; GCN: v_writelane_b32 [[VGPR_REG:v[0-9]+]], s34, 0
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; GCN-NEXT: s_mov_b32 s34, s32
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; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:128
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; GCN-NEXT: ;;#ASMSTART
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; GCN-NEXT: ;;#ASMEND
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; GCN: v_readlane_b32 s34, [[VGPR_REG:v[0-9]+]], 0
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%local_val = alloca i32, align 128, addrspace(5)
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store volatile i32 %b, i32 addrspace(5)* %local_val, align 128
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; Use all clobberable registers, so BP has to spill to a VGPR.
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call void asm sideeffect "",
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"~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
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,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
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,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
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,~{vcc_hi}"() #0
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ret void
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}
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attributes #0 = { noinline nounwind }
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attributes #1 = { noinline nounwind "stackrealign" }
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attributes #2 = { noinline nounwind alignstack=4 }
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attributes #3 = { noinline nounwind "no-realign-stack" }
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attributes #4 = { noinline nounwind "frame-pointer"="all"}
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