This patch adds extra intrinsics for the GPU. Some of these are unused for now but will be used later. We use these currently to update the `RPC` handling. Currently, every thread can update the RPC client, which isn't correct. This patch adds code neccesary to allow a single thread to perfrom the write while the others wait. Feedback is welcome for the naming of these functions. I'm copying the OpenMP nomenclature where we call an AMD `wavefront` or NVIDIA `warp` a `lane`. Reviewed By: tra Differential Revision: https://reviews.llvm.org/D148810
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
//===-- Loader test to check the RPC interface with the loader ------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "src/__support/GPU/utils.h"
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#include "src/__support/RPC/rpc_client.h"
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#include "test/IntegrationTest/test.h"
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using namespace __llvm_libc;
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static void test_add_simple() {
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uint32_t num_additions = 1000 + 10 * gpu::get_block_id_x();
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uint64_t cnt = 0;
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for (uint32_t i = 0; i < num_additions; ++i) {
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rpc::Port port = rpc::client.open(rpc::TEST_INCREMENT);
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port.send_and_recv(
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[=](rpc::Buffer *buffer) {
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reinterpret_cast<uint64_t *>(buffer->data)[0] = cnt;
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},
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[&](rpc::Buffer *buffer) {
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cnt = reinterpret_cast<uint64_t *>(buffer->data)[0];
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});
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port.close();
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}
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ASSERT_TRUE(cnt == num_additions && "Incorrect sum");
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}
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TEST_MAIN(int argc, char **argv, char **envp) {
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test_add_simple();
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return 0;
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}
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