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OSMesa: Fix context struct indentation
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@@ -65,10 +65,10 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
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//
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typedef struct _GLFWcontextOSMesa
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{
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OSMesaContext handle;
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int width;
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int height;
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void* buffer;
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OSMesaContext handle;
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int width;
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int height;
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void* buffer;
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} _GLFWcontextOSMesa;
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