create more details for rendering boxes properly
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@@ -35,6 +35,7 @@ level::level() {
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// for (int x = 0; x < 22; x++) {
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// for (int y = 0; y < 16; y++) {
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create_wall_at({0, 0});
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create_wall_at({11, 8});
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//}
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//}
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}
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