24 Commits

Author SHA1 Message Date
15a58dd66d implement basic level editing 2026-04-11 08:24:32 -03:00
343de8a22b some more advanced debug rendering for lines and tiles 2026-04-11 06:47:07 -03:00
0a882eec78 create more details for rendering boxes properly 2026-04-10 17:24:08 -03:00
bfc70b2a50 some more stuff with imgui integration 2026-04-07 01:17:01 -03:00
87c96e276a imgui 2026-04-07 01:01:42 -03:00
6a48d66247 basic wall rendering 2026-04-06 19:22:14 -03:00
b62582bc1d implement positioned rendering 2026-04-06 01:59:18 -03:00
41582dcfa6 debug line bounds drawing 2026-04-06 00:59:24 -03:00
0d8f78209d clean stuff up 2026-04-01 13:59:04 -03:00
575387dc62 add render request type 2026-04-01 12:47:13 -03:00
bf9c2fd8cc wall primitives 2026-04-01 12:16:59 -03:00
339fe842fb basic level rendering 2026-04-01 02:40:09 -03:00
9490f162e3 add lighting 2026-04-01 00:52:45 -03:00
2ef670283d textures loading 2026-04-01 00:36:43 -03:00
25d53c4322 update source 2026-03-31 18:20:34 -03:00
33e582920a checkpoint 2026-03-31 17:46:24 -03:00
e8fe95119e depth buffer, flip viewport 2026-03-31 03:55:14 -03:00
3f8f556960 normals and ortho starting: 2026-03-31 02:23:15 -03:00
684438cd67 add indirect command buffer to registered meshes 2026-03-30 00:07:21 -03:00
38f90149eb add mesh upload to GPU 2026-03-29 23:56:26 -03:00
ba417c82af add mesh loading 2026-03-29 23:22:33 -03:00
079f204d55 screen clearing 2026-03-28 23:14:41 -03:00
8ff4417e21 basic display going 2026-03-28 22:43:25 -03:00
f1f7bcfe95 initial commit 2026-03-28 22:20:59 -03:00