This is another part of #70452 which makes getMemOperandsWithOffsetWidth use a LocationSize for Width, as opposed to the unsigned it currently uses. The advantages on it's own are not super high if getMemOperandsWithOffsetWidth usually uses known sizes, but if the values can come from an MMO it can help be more accurate in case they are Unknown (and in the future, scalable).
9.8 KiB
9.8 KiB